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Development roadmap

What we’re working on

A quick view of what is underway, what is finished, and what we plan to tackle next. Priorities can move as we test the game.

Current progress

At a glance

Current work71%
World expansion0%Current area: Planned world expansion

Working on

  • Improve editor transform and autosave coverageTesting · World & tools
  • Validate release maps before deploymentWorld & tools
  • Reduce movement and animation stutterCombat
  • Refine large-monster targeting and facingTesting · Combat

Completed

  • Protect sparse map data during savesWorld & tools
  • Expand appearance customizationCharacters

Up next

  • Plan new quests and encounter chainsContent
  • Add rewarding skilling routesContent
  • Introduce new drops and progression goalsContent
  • Improve forums and player profilesCommunity

No fixed release dates yet. We update this page when work changes state.

Priority 1World expansion

Explore the future

Planned world expansion

A living preview of regions we are exploring for future updates. Boundaries and names may change during development.

Open live map
Planning map completion0%
Required region assets0/0 · 0%
Add required assets to a region below to track asset readiness.
Loading World Map

Planning Map

1.0x
PlannedIn progressTestingComplete

Now

Strengthen the foundation

Work actively being built, tested, or prepared for the next public update.
71%phase progress
World & tools77%

Safer world-building workflow

Make large map edits dependable so new areas can be created without risking existing work.

  • Protect sparse map data during savesComplete
  • Improve editor transform and autosave coverageTesting
  • Validate release maps before deploymentIn progress
Combat60%

Combat feel and reliability

Polish movement, targeting, feedback, and animation timing across everyday encounters.

  • Reduce movement and animation stutterIn progress
  • Refine large-monster targeting and facingTesting
  • Expand combat feedback and sound effectsIn progress
Characters77%

Character presentation

Improve how heroes look, animate, and wear equipment throughout the game.

  • Expand appearance customizationComplete
  • Polish animation transitions and loadingTesting
  • Improve equipment fit and consistencyIn progress

Next

Grow the adventure

The next outcomes we intend to tackle after the current focus is stable.
0%phase progress
Content0%

More reasons to adventure

Add connected goals that turn combat, gathering, and exploration into memorable journeys.

  • Plan new quests and encounter chainsPlanned
  • Add rewarding skilling routesPlanned
  • Introduce new drops and progression goalsPlanned
Community0%

A stronger shared world

Give players clearer ways to meet, compare progress, and build a lasting community.

  • Improve forums and player profilesPlanned
  • Expand hiscores and achievement visibilityPlanned
  • Improve in-game social discoveryPlanned
World0%

New lands and deeper challenges

Open additional regions with distinct stories, resources, enemies, and atmosphere.

  • Build additional explorable regionsPlanned
  • Create multi-stage dungeon experiencesPlanned
  • Add region-specific creatures and rewardsPlanned
Progression0%

Long-term character progression

Create meaningful goals for dedicated players without losing the old-school spirit.

  • Broaden high-level skill goalsPlanned
  • Develop rare aspirational equipmentPlanned
  • Explore seasonal world eventsPlanned